Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Sunday, November 17, 2024


 This work is part of my series "Morphomata", a collection that explores the morphing and juxtaposition of diverse ideas and styles into intricate and meditative thought-forms. Each composition blends hand-drawn sketches, asemic writing, and AI-generated shapes, reflecting my fascination with the interplay between human intuition and machine creativity. Every element, whether meticulously crafted or algorithmically conceived, contributes to a tapestry of interconnected concepts and meanings.

The "Morphomata" series blurs the boundaries between the abstract and the figurative, offering meditative imagery that invites viewers to explore multiple interpretations. The interconnected elements encourage a non-linear engagement with the work, allowing each viewer to uncover unique pathways and narratives within the piece.

Through this fusion of techniques, I aim to examine the tension between structure and unpredictability, control and spontaneity, ancient ideas and modern expressions. The interplay between systems thinking, design, and magic aligns with ancient and modern contemplations of order versus chaos and the interconnectedness of all things.

The resulting pieces are greater than the sum of their parts—reflections of interconnected systems and the fluidity of perception. They are both visual inquiries and contemplative spaces, encouraging a dialogue between the viewer and the work, where meaning evolves with every glance.

The uploaded image is a highly symbolic and abstract collage filled with overlapping themes, blending elements of ancient mysticism, philosophy, visual storytelling, and conceptual systems thinking. Below is an analysis of the visual and thematic aspects of the image:

1. Themes and Concepts:

   - Charisma and Spirituality: The word "CHARISMA" at the center, along with references to "The Eye of Ra" and the spiritual and physical planes, evokes ancient mystical and esoteric concepts, suggesting an exploration of influence, presence, and metaphysics.

   - Fragile, Robust, Anti-Fragile Systems: This tripartite model visually explains how systems evolve, contrasting fragility (Damocles), robustness (stability), and anti-fragility (adaptation and growth through stress, represented by the Hydra).

   - Intersection of Advertising and Magic: The Venn diagram linking advertising with magic may hint at the role of manipulation and enchantment in influencing perception and behavior.

   - Art and Design Origins: The graph connecting "Where Art comes from" and "Where Design comes from" suggests a cyclical process of inspiration and intentional creation, emphasizing transformative moments ("BOOM").

2. Symbolism:

   - Unicorn and Wheel: The unicorn atop a wheel signifies purity and imagination juxtaposed with cyclical movement and time.

   - Eye of Ra and Human Observation: References to the spiritual and physical planes imply the duality of perception—one mystical and the other empirical.

   - Animals (Rhino, Bee, Hydra): The hybrid rhino-fly and detailed bee connect nature's elegance with scientific curiosity. The Hydra represents resilience and adaptability, as mythological creatures often symbolize qualities transcending human limitations.

   - Past, Present, Future Dynamics: The looping figure-eight diagrams evoke the concept of eternal return or the cyclical nature of time and memory.

   - Text and Geometry: Mathematical notations, intersecting lines, and shapes serve as a visual language for abstract principles, blending scientific reasoning with artistic intuition.

3. Visual Style:

   - Doodle-Like Drawings: The hand-drawn, seemingly improvisational style creates a sense of playfulness, making complex ideas approachable while evoking the feeling of brainstorming or note-taking in real time.

   - Balance of Complexity and Minimalism: Despite its dense symbology, the use of monochrome ink ensures visual cohesion, and the varying levels of detail (e.g., the intricate bee versus abstract human forms) guide the viewer's attention.

   - Layered Narrative: The interconnected elements encourage exploration of the image in a non-linear fashion, inviting viewers to form their own interpretations.

4. Ancient Mysteries Connection:

   - Esoteric References: The Eye of Ra and references to observation on spiritual and physical planes connect to Egyptian mythology and metaphysical traditions that view sight as a source of creation and transformation.

   - Philosophical Undertones: The interplay between systems thinking, design, and magic aligns with ancient and modern contemplations of order versus chaos and the interconnectedness of all things.


Monday, December 10, 2012

Sunday, December 02, 2012

Colourful automata

my recent automatic drawings, oil sticks and pen on paper

Painting with my athame

ritual-painting from xgeronimo on Vimeo.

Thursday, November 08, 2012

2 step painting evolution



2 superimposed layers, acrylics on canvas, 1 x 1 meter

Monday, November 05, 2012

Night drawings

last night experiment, drawing on paper while sleeping:






Friday, October 05, 2012

12345

Monday, October 01, 2012

Untitled painting


acrylics on board, 100 x 100 cm

Saturday, September 29, 2012

Big Bang Theory on coffee stained t-shirt


Big Bang is an instance of appearance of visual phenomena of the Universe.

Monday, September 24, 2012

Automatic drawing and painting time-lapse


Automatic drawing is a drawing which is produced from a subconscious, and/or external and/or spiritual source without conscious awareness of the content. In this session I mix it with sigil magick.

The following video is a time-lapse of a ritual painting with the following stages:

1. Getting myself blindfolded and performing a shamanic spinning around dance to get myself into a state of trance (gnosis).
2. Starting to draw figures and shapes (still blindfolded) while mentally repeating my SOI (statement of intent) and letting my hand to move freely as it wishes.
3. When the drawing part is done, removing the mask and enhancing the lines (some didn't turn out very clear).
4. Colouring the shapes.


Soundtrack: Fluorescent Records, World View EP - River Gods

Saturday, September 15, 2012

Random dice drawing experiment

throwing dice in 3s to create triangles





Friday, September 14, 2012

Idea: From memorial of fear to memorial of wisdom

Last year I published a post Love instead of Fear about Berlin's  Memorial to the Murdered Jews in Europe .

Here's an alternative proposal:

Why not use the medium to promote the ancient Jewish teachings of enlightenment?

Kabbalah is a set of esoteric teachings to explain the relationship between an unchanging, eternal and mysterious Ein Sof (no end) and the mortal and finite universe (his creation).



The grey blocks would be covered with ancient artistic drawings, symbols and charts explaining the mysteries of life and death.

P.S. The wind comes from: http://en.wikipedia.org/wiki/The_Holocaust_Industry

Friday, August 31, 2012

Self-portrait in gnosis

1x1 meters, acrylics on hardboard

Saturday, August 11, 2012

Mystic

Wednesday, August 08, 2012

Thought Forms

digital rendering of my paintings:

Thursday, August 02, 2012

Wizard


Saturday, July 28, 2012

dUOs

experimenting with free forms




Thursday, July 26, 2012

Ouroboros


Tuesday, July 17, 2012

ART vs DESIGN (thesis)


Most people of modern popular culture confuse Design with Art.

Both have different origins and purposes.

Design is born out of need to make things better, to improve or make them more comfortable in use (via first craftsmen). It has a local quality.

Art, on the other hand, is born out of need to communicate deeper meaning of existence (via 'accidental' shamans). Its purpose is to transcend the mundane perception of the world and it has a non-local quality.

Here's my thesis: 

The fundamental difference between Art and Design lies in the lack of spiritual mystery of the latter. 

I believe that the first artist was a shaman. Also, visual Art was created out of need to communicate something ‘unusual’ and long before people developed a fully comprehensive speech.
 
This is how I see it happened.

Imagine a person in the ancient world who accidentally experiences an altered state of consciousness through the use of psychoactive plants (i.e. try and error in discovering new foods). Suddenly he experiences a world that is very different from common reality. The experience is so dramatic that this person now wants to communicate it to other persons in his tribe. 
How can he do that? 
Pointing at the cause of it (the plant) is obviously not enough to communicate the inner experience. And so, this person takes a stick (or whatever) and starts drawing! He draws dots and lines that are similar to entoptic patterns caused by ingestion of psychoactive plants. Thus a new spiritual world has been introduced to the consciousness of early humans. And also it gave birth to Art.

Many people think that some form of Art pre-existed the discovery of psychedelics. In my opinion it is not so. And here’s why:

As we know, the difference between animals and homo sapiens lies in the degree of cognition of the outside world (consciousness). Terence McKenna’s theory of Stoned Ape postulates that the transition from ape man to a more conscious being was kick-started by accidental consumption of a psychedelic plant.
In other words, it provided an alternative (supernatural) reference to their mundane perception of reality.
My point is that without this second reference point Art couldn’t have existed. Of course, before the discovery of the 'supernatural' primitive people had made and used some kind of tools and instruments for survival. Craft predates Art.

I also contest that prior the discovery of alternative state of consciousness and the ‘supernatural’  no religious ideas could have been formed in the mind of a primitive man.  i.e. the perception of thunder and lightening was similar to how animals react to it - power, danger, run for life!
In fact, one needs that second reference point to form even superstition.

So, without early psychedelic experience there couldn't have been Art, a religious view or even an abstract thought.


...
If you see beauty in everything, you're a designer. A sunrise is beautiful, so are mountains, but it's not yet Art. It's a beautiful design (of nature). People can make beautiful things too, I call them designers. But Art is more than just about 'beautiful'. Art is about a beautiful mystery.

(Children can see a mystery. Most adults just see a beautiful thing.)

Brief history of art

Our process of cognition of any sort of reality consists of two main parts:

1. Imitation (study)
2. Manipulation (mastery)

What we call ‘evolution’ follows the same pattern.

BRIEF HISTORY OF ART

1. A shaman draws the first picture: imitation with spiritual (internal) point of reference.
Example: entoptic patterns of early paleolithic cave art, aboriginal art, etc.

2. Followed by imitation with physical (external) point of reference.
Example: realistic forms in classical art

3. Followed by manipulation with physical point of reference
Example: free forms, cubism, impressionism, expressionism, etc.

4. Followed by revived interest in imitation with spiritual point of reference
Example: psychedelic art, abstract, etc.

5. Followed by manipulation with spiritual point of reference
Example: kaos magick art, spiritually conceptual art, etc.


note: # 5  is an extension of # 1