Wednesday, June 06, 2012

theory of light + sigils




Idea: Soft drink gives magic tips
































video example:




Concept: Future drugs

A selection of pills that change personal perception of reality and allows to see oneself from other person's point of view, i.e.:


Sunday, June 03, 2012

Post Modern Banking



















At the moment banks make profit from playing with customer’s savings as well as charging them with different sorts of fees related to the accounts.
Thus bankers make a double-kill: they ‘milk’ people and the people’s money. This might be acceptable in the past but is increasingly seen as unethical and greedy. Especially in the light of Occupy Wall Street movement which sends a clear message: Greed is bad for business!

I’d like to see a bank with honest strategy: PEOPLE BEFORE PROFIT. 

1. The bankers should realize that when customers give their money/savings to a bank, it’s the bank’s privilege and not the customer’s.

2. Practically it means that a bank should treat its private account holders as equal partners and make all their accounts activity absolutely FREE (no annual fees for credit cards, any money transactions or any other hidden or unhidden costs.)

3. The bank makes money only from outside business investments!




Tuesday, May 29, 2012

Idea: mob app Soundville

Here's an idea for mobile app that can be called “Soundville”.

When you look at any object through the screen of a smart phone, these objects would start producing unique music. Each object is assigned an individual music note, i.e. a tree plays # Do, a house # C, a person # Sol Major or Minor), etc.
If you are looking at a picture that contains say 15 objects, they together will produce a self-harmonizing tune consisting of 15 individual sounds.
On the other hand if you point the camera on a single object, you will hear only one tune. Also, for instance, when you point at a tree and then quickly sweep across to a pond with a duck, you’ll hear the tree, the pond with a duck and everything else that was captured in between.


Concept: Skin patches to produce mouth flavour

A skin patch that produces taste in the mouth, i.e.: mint, lemon, barbeque, etc.

Use: wear the patch during meals to add flavour or between meals for refreshment.


Concept: Skin Gardens

In the future people will be growing food on their bodies.
The seeds of nano-food would be ‘planted’ by oral ingestion and following the natural cycles the harvest would grow on a chosen part of the human skin. The food would be consumed by simply scraping it off the skin and digesting it.

Friday, May 25, 2012

Alchemy of magick ritual

God of X


Thursday, May 24, 2012

tarot & psychokinesis




Ephranius Records: Intuitive dice game.

The aim of the game is to cast dice cubes of the same number, as many single number spreads as possible and without making 3 mistakes in a raw.

The first throw of the dice lets you choose the number to follow. For example, you cast three dice cubes and the result is 5, 5, 3. In this case it is easy – you choose number 5.
On the other hand if you get 5, 4, 3 (or any other combination with no repeating numbers), you have to pick a random number from you first cast, in this case either 5, 4 or 3.
Say, you have chosen 5. Your task now is to cast the two remaining dice to make a full spread of 5s: 5 -5 -5. So you pick up the other two dices (4 and 3) leaving the original 5 where it is.

Now you have 3 chances to cast number 5 with the rest of the two dices. If you make a mistake 3 times in a raw – you have lost the game. On the other hand, if you make one or two mistakes (no single 5s) but on the 3rd time you get a compound 5 (that is the sum of 2 dice equals number 5, i.e. 2 and 3, or 1 and 4) – it is not considered as a mistake and you automatically get 3 new chances.

Here are some examples:
1. you cast 1,2,3.
2. you choose 3.
3. you cast 1,4 - (1st mistake)
4. you cast 6,2 - (2nd mistake)
5. you cast 2,4 - (3rd mistake) - the end.

1. you cast 1,2,3.
2. you choose 3
3. you cast 1,5 - (1st mistake)
4. you cast 2,4 - (2nd mistake)
5. you cast 2,3 - (no mistake, you get 3 chances again)
6. you cast (now with a single dice!) 6 - (1st mistake)
7. you cast 3 – you won!

When you win the first spread, you write down your record on a piece of paper, i.e.: 333, and continue to play and add new successful spreads. The longer is your column, the better you are in the game.

Remember: each column of numbers is valid only if you never had 3 mistakes in a raw! The more you play the game, the better you become in influencing the dice with your will.

Once you become really good at it, you can use the successful spreads (recorded energy) to empower your mgckl ops.)

Wednesday, May 23, 2012

Responsible Smoking vs Anti-Smoking

 


In the future people will recognize the harm being done to public health by ‘negative suggestion’ methods used in current anti-smoking campaigns. 

A new campaign ‘Smoke responsibly’ will be adopted as an official strategy. The strategy won’t be trying to scare the smokers but rather engage them in a dialog.

Monday, May 21, 2012

ads are ditched online

Adblock is a free app that gets rid of ads on the web now available at Chrome Web Store

Here's an identical idea I had 3 years ago  http://ithisad.blogspot.de/2009/07/idea-ad-exorcist-10.html  .... the widget offers to swap ads for kittens.

Saturday, May 12, 2012

21 century business mantra:


GREED IS BAD FOR BUSINESS.

Monday, February 27, 2012

Shamanic Initiation



a friend asked me if i could suggest anything to make him feel more ‘grounded’…. i suggested to undergo a shamanic initiation to the earth element. he spent nearly 5 hrs buried in the earth … and i dug him out just before midnight. he was impressed by the overall effect.

Friday, January 06, 2012

Tuesday, December 20, 2011

An offering to the sea spirits

Talking to a crystal

6:30 am

Friday, December 09, 2011

Flying sigils