Sunday, August 14, 2011
Friday, August 12, 2011
Thursday, August 11, 2011
Idea: Astral Travel pillow design
Meta-programmed pillow for astral traveling with magick alphabet interface. It also works as a protection from unfriendly entities.
Labels:
astral alpha,
idea,
magick,
product design,
travel
Tuesday, August 09, 2011
Wednesday, August 03, 2011
Concept for magick phone
This concept phone is made from clay, powered by orgone technology (combination of crystals and metals inside) and uses Enochian alphabet to dial a spirit of choice. When connection is established the spirits talk through the mouth of the phone's 'face' directly into your ear.
Video demo comes soon.
Labels:
art,
magick,
mysticism,
product design,
technology
Sunday, July 31, 2011
Rambling about psychedelic future
From my POV the main reason why our society is so obsessed with material stuff is due to the lack of access to alternative holographic realities. We are imprisoned in one hologram. Only about 2% of the world population can break through despite massive efforts of mind-control from the ruling powers.
Deliberately making people afraid of experiencing parallel realities (ASC) and disencouraging scientists from serious research, the ruling powers keep their populations firmly ‘locked’ in material paradigm (hologram).
As soon as they stop ‘their war on drugs’, there will be a cultural explosion empowered by emergence of radically new technologies that will unlock human latent psychic abilities. The material paradigm won’t be dominant anymore. The society will become more happy and less greedy.
Deliberately making people afraid of experiencing parallel realities (ASC) and disencouraging scientists from serious research, the ruling powers keep their populations firmly ‘locked’ in material paradigm (hologram).
As soon as they stop ‘their war on drugs’, there will be a cultural explosion empowered by emergence of radically new technologies that will unlock human latent psychic abilities. The material paradigm won’t be dominant anymore. The society will become more happy and less greedy.
Labels:
future,
note,
psychedelic,
random
Idea: Psy World Wide Web
The future of Internet?
The webs are created using 'right brain tech', which in my lexicon represents 'immaterial' or 'neurological' technologies where the brain is the only 'hardware' and mind is 'software'. Bio-chemical and shamanic in nature, these P2P networks won't need computers to connect to each other.
The webs are created using 'right brain tech', which in my lexicon represents 'immaterial' or 'neurological' technologies where the brain is the only 'hardware' and mind is 'software'. Bio-chemical and shamanic in nature, these P2P networks won't need computers to connect to each other.
Labels:
future,
idea,
internet,
psychedelic,
technology,
trends
Tuesday, July 26, 2011
Monday, July 25, 2011
Saturday, July 23, 2011
Ideas choose people
Here's a thought: It is a fundamental fallacy to think that we people come up with ideas on our own. In fact, ideas find people to manifest themselves. Ideas are processes. They use people as 'petri dishes' or vehicles for their fulfillment. It's ideas who choose people and not the other way around. I guess that means one has to be worthy to be chosen.
Labels:
creativity,
mysticism,
random thought
Friday, July 22, 2011
Thursday, July 21, 2011
Crystal gazing tachnique
meditation on the beach
background music: Aes Dana | Signs
Labels:
meditation,
mysticism,
video
Monday, July 18, 2011
Idea: Parallel (game) universe experience
Problem: If you play a lot of video games and have thought that they are starting to look very similar, you are not alone. 'Threequels and sequels' - the latest games reviewed.
Solution: Why not set up a special online game platform where players of one game can temporarily find themselves in a parallel universe , i.e. a rival game?
Imagine you are playing 'Call of Duty' online and suddenly there's a 'glitch' and you are in the middle of 'Battlefield' and then, 10 min later, you find yourself fighting in 'Halo' and then back to where you started - 'Call of Duty'.
Solution: Why not set up a special online game platform where players of one game can temporarily find themselves in a parallel universe , i.e. a rival game?
Imagine you are playing 'Call of Duty' online and suddenly there's a 'glitch' and you are in the middle of 'Battlefield' and then, 10 min later, you find yourself fighting in 'Halo' and then back to where you started - 'Call of Duty'.
Idea: Magical initiation for an exclusive car
For an exclusive launch of a new super car, Mercedes Benz sets up a special magickal initiation ritual website.
Below is an example of a teaser print featuring a magick copy which customers will be able to understand once they pass the initiation process:
Below is a guideline of a traditional structure.
Below is an example of a teaser print featuring a magick copy which customers will be able to understand once they pass the initiation process:
Below is a guideline of a traditional structure.
Idea: Bodyshop to introduce new product lines
According to traditional esoteric knowledge humans have at least 4 main bodies: Physical (symbolized by North and element of Earth), Spiritual ( South and Fire element), Emotional (West and Water element) and Mental (East and Air element).
Why not develop new product lines designed to work with each individual body?
Below's a branding example of the concept with corresponding colours:
Why not develop new product lines designed to work with each individual body?
Below's a branding example of the concept with corresponding colours:
Labels:
advertising,
bodyshop,
future,
idea,
magick,
marketing,
product design,
spirituality
Friday, July 15, 2011
Waking vs Dreaming
When in a dream state, our minds lose gravitational pull of the ego and can float to parallel worlds.
Labels:
art,
drawing,
psychedelic
Thursday, July 14, 2011
Idea: Future of European Union
Problem: Collapse of the current political, social and economic structure of European Union.
Solution: To allow citizens of Europe to choose what political and economic society they prefer to live, according to their values and principles. i.e.:
1. CAPITALISTAN: for people who enjoy working hard and make lots of money.
2. SOCIALISTAN: for people who like to live in a 'nanny' state.
3. TRIBALISTAN: for people who reject all of the above, reject consumerism and governmental control, prefer to live in small sustainable communities, independent and self-governing.
The future EU won't have countries but will be divided on 3 main society zones based on alternative political and economic values.
All 3 society zones will have an agreement of no expansion or interference with each other. Each model will have a sovereign control over its natural resources. Trading of land and natural resources between the zones will be restricted. For example, Capitalistan won't be able to use in any way natural resources of Tribalistan. And 'entrepreneurs' from Tribalistan won't be able to sell it.
To ensure that the equilibrium between the societies is not tipped by one or another society-model, a special UN of Europe will be established. Its task will be to keep political forces of each society from interfering into internal matters of each other,i.e. waging wars, slander, etc.
In my opinion, the future of each society zone will be determined by free and unrestricted migration of populace. To join a system would require to sign a legal contract (responsibilities and rights). Contracts can be permanent or temporary.
Solution: To allow citizens of Europe to choose what political and economic society they prefer to live, according to their values and principles. i.e.:
1. CAPITALISTAN: for people who enjoy working hard and make lots of money.
2. SOCIALISTAN: for people who like to live in a 'nanny' state.
3. TRIBALISTAN: for people who reject all of the above, reject consumerism and governmental control, prefer to live in small sustainable communities, independent and self-governing.
The future EU won't have countries but will be divided on 3 main society zones based on alternative political and economic values.
All 3 society zones will have an agreement of no expansion or interference with each other. Each model will have a sovereign control over its natural resources. Trading of land and natural resources between the zones will be restricted. For example, Capitalistan won't be able to use in any way natural resources of Tribalistan. And 'entrepreneurs' from Tribalistan won't be able to sell it.
To ensure that the equilibrium between the societies is not tipped by one or another society-model, a special UN of Europe will be established. Its task will be to keep political forces of each society from interfering into internal matters of each other,i.e. waging wars, slander, etc.
In my opinion, the future of each society zone will be determined by free and unrestricted migration of populace. To join a system would require to sign a legal contract (responsibilities and rights). Contracts can be permanent or temporary.
Wednesday, July 13, 2011
Shamanic journey
time-lapse recording of hallucinogenic experiment
music: talamasca | tribal journey
Labels:
art,
experiment,
magick,
psychedelic,
video
Friday, July 08, 2011
Thursday, July 07, 2011
Idea: Alcohol Patch
as an alternative to traditional oral consumption:
Works on the same principle as a tobacco patch: to the blood via the skin.
Works on the same principle as a tobacco patch: to the blood via the skin.
Wednesday, July 06, 2011
Some points on how to stimulate creativity
1. Inhibitory state of consciousness vs Excitatory state.
2. Excitatory is caused by new information stream.
3. To allow the stream into our psyche the Inhibitory must be deactivated.
4. It can be achieved by altering personal state of consciousness.
5. There are many different methods.
6. When Inhibitory dominates Excitatory, synopses of brain cortex become less fluidic and the person becomes more like a robot.
7. When Excitatory dominates, pineal gland is stimulated and the person becomes more free spirited.
8. Creativity is spirit that thrives on irrelevant streams of information.
9. Irrelevant is what is outside the 'Channel Normal'.
2. Excitatory is caused by new information stream.
3. To allow the stream into our psyche the Inhibitory must be deactivated.
4. It can be achieved by altering personal state of consciousness.
5. There are many different methods.
6. When Inhibitory dominates Excitatory, synopses of brain cortex become less fluidic and the person becomes more like a robot.
7. When Excitatory dominates, pineal gland is stimulated and the person becomes more free spirited.
8. Creativity is spirit that thrives on irrelevant streams of information.
9. Irrelevant is what is outside the 'Channel Normal'.
Labels:
consciousness,
creativity,
psychedelic,
psychology
Saturday, July 02, 2011
Transcendental Art : Entoptic forms
Conventional art is based on perception of outside world (material objects), whereas entoptic (or transcendental) art is generated by inner world (nervous system) and represents different types of subjective visual phenomena.
Entoptic art is psychosomatic in nature and comes out of oneself - namely from the psyche of participating observer.
Interestingly enough, the very first art form on the planet was ‘kick started’ by taking psychoactive ingredients in the diet of the first artists.
“Lewis-Williams and Dowson brought forward the original thesis that Paleolithic art is inspired by subjective visual phenomena, seen and depicted by shamans or spiritual men and women during altered states of consciousness.”
T. McKenna’s “Stoned Ape Theory” is also closely related to this entopic phenomena.
Entoptic forms are created (and perceived) by means of altering a state of consciousness of the observer. A good analogy would be a psychedelic drug. Another good example – a stroboscopic flicker device that produces visual stimuli in the mind of the observer. In other words, these art forms are created out of neurological makeup of the observer, inside the head, responding to external stimuli.
Since entoptic art is a self made, self generated type of art, it is relevant to mention: the better is the observer’s imagination; the richer is the art experience.
Entoptic phenomena is related to the ‘Observer’s Paradox’ principle from quantum physics. (It has been proven that conscious act of observation changes behavior of the observed object.) So, I assert that in entoptic trance observation equals creation.
As more people become interested in exploring personal psyche, ‘right brain’ technologies and gather more accurate understanding of how a human mind works – the creation of new diverse psychoactive stimuli will follow.
Just as with all thoughts and feelings of humankind, the original entoptic creations are stored in the planet’s noosphere (collective consciousness layer) and can be easily accessed through an appropriate stimuli. Note: stimuli dont have to be only psychoactive drugs, they can be physical devises like the dream machine lamp (mentioned above), sense deprivation tanks (Dr. Lilly's), holotropic breathwork, and other techniques to achieve alternative state of consciousness.
For example, famous shamanic paintings of Pablo Amaringo for me are just physical 3D ‘copies’ of the non-physical entopic art forms he mentally created/experienced with the help of ayahuasca stimuli.
Eventually, when the mainstream culture finally moves on from the current ‘material’ worldview paradigm to a more spiritual perception of reality (2012?), the notion of ‘art’ will also acquire a spiritually deeper meaning.
The new entoptic art paradigm will be mankind's rediscovery of the original psychedelic roots of art itself.
Entoptic art is psychosomatic in nature and comes out of oneself - namely from the psyche of participating observer.
Interestingly enough, the very first art form on the planet was ‘kick started’ by taking psychoactive ingredients in the diet of the first artists.
“Lewis-Williams and Dowson brought forward the original thesis that Paleolithic art is inspired by subjective visual phenomena, seen and depicted by shamans or spiritual men and women during altered states of consciousness.”
T. McKenna’s “Stoned Ape Theory” is also closely related to this entopic phenomena.
Entoptic forms are created (and perceived) by means of altering a state of consciousness of the observer. A good analogy would be a psychedelic drug. Another good example – a stroboscopic flicker device that produces visual stimuli in the mind of the observer. In other words, these art forms are created out of neurological makeup of the observer, inside the head, responding to external stimuli.
Since entoptic art is a self made, self generated type of art, it is relevant to mention: the better is the observer’s imagination; the richer is the art experience.
Entoptic phenomena is related to the ‘Observer’s Paradox’ principle from quantum physics. (It has been proven that conscious act of observation changes behavior of the observed object.) So, I assert that in entoptic trance observation equals creation.
As more people become interested in exploring personal psyche, ‘right brain’ technologies and gather more accurate understanding of how a human mind works – the creation of new diverse psychoactive stimuli will follow.
Just as with all thoughts and feelings of humankind, the original entoptic creations are stored in the planet’s noosphere (collective consciousness layer) and can be easily accessed through an appropriate stimuli. Note: stimuli dont have to be only psychoactive drugs, they can be physical devises like the dream machine lamp (mentioned above), sense deprivation tanks (Dr. Lilly's), holotropic breathwork, and other techniques to achieve alternative state of consciousness.
For example, famous shamanic paintings of Pablo Amaringo for me are just physical 3D ‘copies’ of the non-physical entopic art forms he mentally created/experienced with the help of ayahuasca stimuli.
Eventually, when the mainstream culture finally moves on from the current ‘material’ worldview paradigm to a more spiritual perception of reality (2012?), the notion of ‘art’ will also acquire a spiritually deeper meaning.
The new entoptic art paradigm will be mankind's rediscovery of the original psychedelic roots of art itself.
Labels:
art,
future,
prediction,
psychedelic,
trends
Wednesday, June 29, 2011
Thursday, June 23, 2011
Wednesday, June 22, 2011
Wednesday, June 08, 2011
Retouching silly quotes
The original quote sounds like it came from a planner (or a production manager) and could have made more sense to me if it didn't have the word 'great' in it...or used the word 'efficiency' instead of 'ideas'....... bla bla...blaaaaaaaaaa
Labels:
quotes,
random rant,
silly
Saturday, June 04, 2011
Thursday, June 02, 2011
Idea: Mushroom houses for safer living
As the planet earth is facing an increase of extreme global weather and seismological activity the style and principle of conventional architecture will have to change too. Here's a concept for a future building designed to withstand extreme weather conditions - Collapsible mushroom style houses:
In the event of a dangerous event (tornadoes, earthquakes, tsunami, meteorite showers, etc.) the houses would be able to slide down into underground shaft protected by hermetically sealed cap on the top. The cap would contain solar powered batteries protected by a transparent thick layer of the strongest material available.
In the event of a dangerous event (tornadoes, earthquakes, tsunami, meteorite showers, etc.) the houses would be able to slide down into underground shaft protected by hermetically sealed cap on the top. The cap would contain solar powered batteries protected by a transparent thick layer of the strongest material available.
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